Tag: Phones and Gadgets

  • NYT Strands Today: Hints, Answers & Spangram for April 11, 2025

    If you are finding it hard to spot theme words in today’s puzzle, then you are in serious need of the Strands hints below. Those bored with sensational games like Wordle and Connections are turning their attention to Strands for a challenging new experience. If you happen to be one of them and are struggling with NYT Strands, we can get you sorted. So, to help you out, we have added the Strands hints, answers, and Spangram on Friday, April 11, 2025, below.

    What is NYT Strands?

    NYT Strands is a word game created by The New York Times as part of its growing “Games” library. The aim of this New York Times game is to connect letters in a six-by-eight grid to form a bunch of words that share the same theme.

    To get you started, the puzzle will give you a theme for today’s NYT Strands. You can use it to form multiple “theme” words which will be relevant to this theme, along with one “special” word called the Spangram. This is a word or phrase that spans the length of the grid, vertically, horizontally, or diagonally, giving you the key to crack the rest of the Strands theme words.

    The theme for today’s Strands can be relevant in many different ways. So, the puzzle keeps you on your toes every day with its intriguing set of theme words and Spangrams.

    NYT Strands Hints for Today’s Theme: “Buzzing in”

    The theme for today’s Strands on April 11, 2025, is — Buzzing in

    If you can’t figure out answers for today’s puzzle, here’s a quick Strands hint — what do the “Family Feud” and “The Price is Right” have in common?

    Here are hints for a couple of Strands theme words to make it easy for you to solve today’s puzzle on your own without having to scroll down to view the answers:

    • Hint #1: a television programme in which contestants are quizzed on all types of trivia.
    • Hint #2: a word-guessing pasttime where describe a word or an expression without using the word/expression itself or any part of it.

    NYT Strands Spangram Hint: Is It Vertical or Horizontal?

    The Spangram for today’s Strands on April 11, 2025, is mostly HORIZONTAL. It starts with the letters “GA“.

    The hint for today’s Spangram for Strands — television programmes where people compete to win prizes.

    Spoiler Warning:

    Scroll past this point AT YOUR OWN RISK. Hints and answers for today’s Strands below.

    Today’s NYT Strands Answers for April 11, 2025

    Today’s Strands Spangram Answer

    The Spangram answer for today’s Strands on April 11, 2025, is — GameShows

    All Theme Words in Today’s Strands

    Still looking for the theme words to get the answers for today’s NYT Strands? You can check them out below:

    • LINGO
    • PYRAMID
    • JEOPARDY
    • PASSWORD
    • CATCHPHRASE
    Image Credit: NYT Games (screenshot by Ajaay Srinivasan/ Beebom)

    The answers for today’s Strands were pretty straightforward. I did have to solve hints to crack the first theme words – LINGO and PYRAMID. This gave me a sound idea on what the Spangram might be about and once I spotted GAME, it was only a matter of time before the rest of the puzzle revealed itself.

    What is NYT Strands Spangram and How Does It Work?

    Every NYT Strands puzzle consists of a unique word or phrase that’s called the Spangram. This word or set of words will run the length of two opposite sides of the grid. One thing to note here is that, a Spangram doesn’t necessarily have to originate or end at the edge of the grid.

    In its essence, the Spangram is kind of like a bigger hint that sums up today’s Strands theme in just a word or two. Since it spans across two sides of the puzzle, solving it early helps you figure out the rest of the theme words and vice versa.

    Tips and Tricks for Mastering NYT Strands Puzzles

    Solving an NYT Strands puzzle successfully isn’t that hard in itself, but in some cases, the approach might not be as straightforward as it looks. So, here are simple tips and tricks that we suggest you follow to crack the theme words and Spangram for Strands puzzles:

    • Always start at the corners: No two puzzles are the same. But the chances of the Spangram extending to a diagonal form are quite low. So, the best strategy is to find and decrypt relevant words that are at the corners of the grid.
    • Don’t be ashamed to get hints: Sometimes, a theme word could be all you need to solve the entire puzzle. If that requires getting a hint using non-theme words, then that’s the first thing you should do. After all, the point is to have fun and figure this out, like all of us.
    • Think both literally and figuratively: Not all themes may land you in the same sense of thought. Some puzzles may welcome more clever answers that may convey something totally different from their actual meaning.
    • Aim for the Spangram: The Spangram is what splits the Strands board in half. So, figuring it out will help you cross out other potential approaches for a theme. Deciphering even half of the Spangram can get you close to the rest of the answers.

    Still finding it difficult to master the art of NYT Strands? Follow our guide and learn how to play Strands, along with more helpful tips and tricks.

    What is the NYT strands theme for April 11, 2025?

    The theme for today’s NYT strands puzzle is – Buzzing in.

    What are the NYT strands hints and answers for April 11, 2025?

    Today’s Strands puzzle is mostly HORIZONTAL, and it includes names of popular television programs where people play to win money or prizes. The Spangram answer for today’s Strands puzzle is — GameShows.

    What was yesterday’s NYT strands answer?

    The answer to yesterday’s NYT strands puzzle was – BumbleBee and you can find the NYT Strands hints for April 10 here.

    Ajaay Srinivasan

    Ajaay’s love affair with technology started young, with the Nokia N-Gage piquing his interest. Since 2016, he’s channeled his passion for tech into crafting explainers and guides on iOS, macOS, Android, social media, privacy & cybersecurity, and AI. When it’s time to unplug, Ajaay enjoys playing EAFC, unwinding to music on a pair of open-backs, building his dream audiophile gear, or watching Arsenal struggle to keep a clean sheet.


    Source: Beebom

  • NYT Connections Today: Hints and Answer for April 11, 2025

    NYT Connections is the one word association game known for the difficulty and amusement that it brings. However, if you are part of the folks lost as to what today’s Connections answer is, then you are in the right place. We post a NYT Connections answers guide every day to help you solve each day’s puzzle easily. So, let’s not waste time and check out Connections hints for today’s game #670 to help you get to the answers for April 11, 2025.

    What is NYT Connections Game?

    After Wordle’s overwhelming success, The New York Times embraced the fun and launched another word puzzle game called Connections. NYT Connections is a popular word puzzle game available to play for free on mobile and desktop.

    Thankfully, it’s easy getting started with NYT Connections. This word association game spreads 16 random words across a 4 x 4 grid. Players must find well, connections among these words and divide them across four categories, colored yellow, green, blue, and purple, based on difficulty.

    Connections Hint Today for April 11, 2025

    As mentioned above, the NYT Connections puzzle has four different categories that are divided into color-coded difficulties. From Yellow category being the easiest to the hardest Purple one, the game can quickly become difficult if you’re unprepared.

    To make your life even easier, here are the NYT Connections hints for today’s categories:

    • Yellow Category – Take these to get stronger
    • Green Category – All terms related to retail
    • Blue Category – An element is common here
    • Purple Category – A two-letter word comes before all these

    Spoiler Warning:

    Scroll past this point AT YOUR OWN RISK. Major category hints and answers for today’s NYT Connections below.

    Check out Today’s Connections Categories

    The Connections categories today are an interesting mix of themes, which might get a bit difficult for us all. That said, here are the NYT Connections categories for Friday, April 11, 2025.

    • Yellow – SOURCES OF VITAMINS
    • Green – PLACES USED IN RETAIL SUFFIXES
    • Blue – PLACES TO FIND STARS
    • Purple – WORDS AFTER “GO”

    Do you finally see where each word should go? No? Then, keep scrolling to see the NYT Connections answers for today.

    Today’s Connections Answers for April 11, 2025

    The answers for Connections today, on April 11, 2025, are:

    • SOURCES OF VITAMINS – Citrus, Leafy Greens, Sunshine, Supplements
    • PLACES USED IN RETAIL SUFFIXES – City, Land, Town, World
    • PLACES TO FIND STARS – American Flag, Galaxy, Red Carpet, Uber Rating
    • WORDS AFTER “GO” – All Out, Between, Kart, Steady
    Image Credit: NYT Games (screenshot by Upanishad Sharma/ Beebom)

    Well, what do you know? It’s my birthday! The NYT Connections for April 11 decided to kick it off with easy yellow-category-related vitamins, which instantly made it an easy 2 out of 5 in difficulty. The Green category came next, and while I didn’t relate to the category, I could connect enough of these words together.

    The Blue category was solved because I linked together the American Flag and Uber rating for some reason. With only four words left, I got them together to get the Purple category and the NYT Connections for April 11.

    How to Play Connections: Tips & Tricks to Solve the Puzzle

    Given the fact you’re here, chances are that you already know how to play NYT Connections. As you might be able to tell by now, Connections by The New York Times is a word association game where players sort out 16 random words into four categories by finding a common ‘connection.’ This can be anything from a common sound to a deeper meaning.

    That said, if you’re still confused, here are the best tips on how to play NYT Connections:

    • Simplicity is key: Connections will often throw ambiguous words at you. While it’s easy to get caught up in the details, the answer almost always lies in the simplest connections possible. So, instead of dear and deer being connected through a hunter-prey dynamic, they most likely connect because of a similar sound.
    • Watch those guesses: A key thing to note is Connections only gives you four chances in 24 hours for a single puzzle. As such, we advise not being trigger happy and carefully weighing in your words before pressing that submit button.
    • Shuffle Away: While a bit tricky, the sneaky Connections editor deliberately puts the first word placement as a misdirection. So the one golden tip here is to press that Shuffle button before you go on solving it.

    If you’re still unsure how to proceed, check out our dedicated how-to-play NYT Connections guide for all the help you need.

    We hope you had similar luck as I did for today’s game. If not, please let us know in the comments below!

    What are the NYT Connections answers for April 10, 2025?

    The Connections categories for April 10 are Yellow: Shades of yellow, Green: Supply, Blue: Anti-spirit of Christmas, and Purple: Spanish words. For in-depth answers, check out our Connections hints and answers for April 10.

    How to play past Connections games?

    Thankfully, it’s very easy to play old NYT Connections games. Simply head to the Connections archives and pick any date you wish to replay!

    What is the hardest Connections category?

    The Purple category is without a doubt the hardest NYT Connections category to solve. You have been warned!

    Can I play NYT Connections for free?

    Yes, you indeed can, as NYT Connections is a fully free game.

    Upanishad Sharma

    Combining his love for Literature and Tech, Upanishad dived into the world of technology journalism with fire. Now he writes about anything and everything while keeping a keen eye on his first love of gaming. Often found chronically walking around the office.


    Source: Beebom

  • The timing for Sega’s new Virtua Fighter project might be more perfect than even the developers could have ever imagined











    Almost half a year has passed since we got official word that a new Virtua Fighter game was in development.






    We still don’t have any concrete information on when it’ll be releasing and the footage we’ve seen so far is quite minimal, but given modern reveal strategies, the fact that it’s being shown at all likely means it’ll be released within the next year or two. If this is the case, I believe that the timing might be the best they could ever hope for.









    Timing isn’t something that developers can really account for. You can control what you’re doing, but trying to find the perfect opportunity or which trend will pop off right when your game releases will to a good degree come down to luck, but I really feel like the stars are aligning here in a major way for Sega.


    Of course, we aren’t exactly sure when the new Virtua Fighter will release yet, but there are so many things lining up right now for the coming window of time to be absolutely perfect for Sega’s Virtua Fighter revival. Let’s go through the most major factors one by one.






    This is the most obvious one and is one that’s been discussed for a long time now. Tekken 8 is out and although Tekken is the biggest fighting game franchise, that’s honestly all there is at the moment as far as 3D fighting games go.


    Long gone are the eras back in the PS2 days where 3D fighting games are all over the place competing with each other and while it may seem like Soul Calibur 6 and Dead or Alive 6 weren’t that long ago, the fact of the matter is that both games ended support several years ago and neither of them have any new projects in development as far as we’re aware.


    Tekken has basically been standing alone as the 3D fighting game of choice for the last 4 years unless you’re playing older games, so Virtua Fighter has a perfect opportunity here to come in and give people an alternative.


    While the 2D fighting game players are spoiled for choice, the 3D fighting gamers haven’t had much choice in what to play.


    Offering an alternative while other franchises are on hiatus (they’ll come back eventually… right?) gives Virtua Fighter a much bigger chance to stand out, so the current landscape heavily favors Virtua Fighter’s new game.


    There’s also another thing regarding 3D fighting games at the moment that needs to be mentioned…






    Look, I’m not trying to be a hater here, but we have to be honest. Tekken 8 is in major trouble since it’s Season 2 launch.


    From reviews being tanked, major influencers speaking out all the way to needing emergency patches, Bandai Namco have a big mess on their hands.


    The worst part of it all is that this comes after already having made some controversial decisions in regard to the gameplay for Tekken 8 in its first season, which fans had been vocal about.


    For a long time Tekken fans and players had been voicing their issues but stayed optimistic that Season 2 would be the saving grace they’d been waiting for and when it turned out that it was anything but, the pot simply flew off the handle and now Bandai Namco need to make a lot of changes to get players goodwill back.


    Of course, it’s not all bad news, the player base has remained strong at least on PC, but honestly that’s to be expected when new content releases.


    Bandai Namco definitely have a lot of time to try and rectify the issues with their game and Harada himself openly said that “it is clear to me that the result is a disconnect between what the community wants and the tuning results”, meaning that Bandai Namco will be hard at work to address the issues players currently have with the game.


    That said, trust once broken takes some time to regain. If Bandai Namco haven’t been able to regain that trust by the time the new Virtua Fighter comes out, they may lose more players than they’d expect to their rival game.






    Now, you might wonder what on earth Dragon Ball FighterZ is doing here. Well, it’s simple. Given the previous discussion about Tekken 8 currently going through a rough time, it relates very well with what happened to Dragon Ball FighterZ right around its launch.


    When Dragon Ball FighterZ came out in early 2018, it was a smash hit and let’s be honest — that was going to happen no matter what. It was a well-crafted game from respected developers and publishers based on one of the biggest intellectual properties in the world. It’s a total no-brainer.


    However, the game also got some unexpected help along the way from a rival company… namely Capcom. A few months before Dragon Ball FighterZ came out, Capcom released Marvel vs. Capcom: Infinite, a game which largely lives in infamy in fighting game players’ memories.


    The game was plagued with lots of issues from its questionable presentation in pre-release trailers, its absurd collector’s edition bonuses and the fact that support was dropped almost immediately for the game.


    Meanwhile, Dragon Ball FighterZ was releasing close to it and having its promotional tour happen around the same time and it basically delivered on all of the aspects where fans were disappointed with Marvel vs. Capcom: Infinite.


    To put it bluntly, the failure of Marvel vs. Capcom: Infinite was a direct benefit to Dragon Ball FighterZ, which was a new game moving in on the team-based fighter where Marvel vs. Capcom as a series had reigned supreme for over a decade.


    Now, let’s be clear, the current troubles Tekken 8 is facing aren’t even remotely close to the level of issues Marvel vs. Capcom: Infinite faced and they also most likely have a long time to fix whatever issues they have before Virtua Fighter comes out. But, if fans still aren’t satisfied by the time Virtua Fighter does roll around, then we might see a similar extra boost like what Dragon Ball FighterZ saw back in 2018.






    “Okay Majin”, I hear you say, “I’ll give you the Dragon Ball FighterZ comparison, but what the hell does Street Fighter have to do with this?” … to which I’ll respond, well, a lot, actually.


    First, let’s talk about Street Fighter 6’s current status. It’s definitely a big hit worldwide, but the level of success it’s achieved in its homeland of Japan is absolutely staggering and the evidence of such is abundant, from massive sales numbers to Evo Japan being massively up in entrants year-over-year.


    We even had an interview with legendary competitor Rohto|Tokido a few months ago where he said that “the popularity of Street Fighter 6 in Japan is at a level which was unthinkable before now and it’s wonderful.”


    So, Street Fighter 6 is a really, really big deal in Japan. You know what other fighting game used to be a really, really big deal in Japan? That’s right — Virtua Fighter.


    Virtua Fighter has always been a worldwide franchise, but its level of popularity in Japan was on a completely different level back in the day.


    It may be easy to forget since we’ve gone almost 20 years without a new title in the series, but back in the arcade era Virtua Fighter was very much a trendsetter and viewed as the fighting game back on its home shores.


    Basically what I’m getting at is, the fact that Japan has very much embraced fighting games again is absolutely amazing news for Virtua Fighter. While the people who used to play Virtua Fighter back in its heyday are much older now, the odds are pretty good that most of them now have their own children and families to support.


    That also means, though, that with fighting games catching on with a younger audience again, it’s a perfect time for the mothers and fathers who used to battle it out in the arcades to bond with their children over a mutual interest — and dive back into the world of Virtua Fighter as a family activity.


    It really can’t be overstated how much of a boon it is to the upcoming Virtua Fighter that its domestic region’s new surge in fighting game interest has soared to these heights and I, for one, can’t wait to see what it means for Sega’s fighting game revival.


    So basically, we have a quadruple whammy in Virtua Fighter’s favor here — an open landscape for 3D fighters in general, its main rival Tekken 8 being in trouble, historic precedent from Dragon Ball FighterZ benefiting at Marvel vs. Capcom: Infinite’s folly and Street Fighter 6 bringing fighting game popularity back to the mainstream in Japan.


    But even with all that, there’s one more thing that’s going to be very important for Virtua Fighter to succeed… and it’s the most important thing of all.






    You can have all the luck in the world but none of it will matter even a little bit if you don’t put in the work. We still haven’t seen much of Virtua Fighter, but we’ve had several quotes from developers through a lengthy interview I translated a few months ago.


    One of they key words they’re approaching this new project with is “innovation”, as this was a key factor in older Virtua Fighter titles as well. What this innovation will lead to is unclear, but one of the quotes from project producer Riichirou Yamada mentioned that this legacy of innovation was also why they haven’t made a Virtua Fighter for so long.


    “It’s easy to say ‘stay innovative’, but actually innovating is difficult.” — Riichirou Yamada


    Yamada explained that “[…] what the series had always protected as its core was ‘stay innovative’. And because we had stayed tied by these words, we’d been struggling to release a new numbered title in the series for so long.” He continued “it’s easy to say ‘stay innovative’, but actually innovating is difficult.”


    What really gets hammered home on multiple occasions throughout this interview is that the developers didn’t want to bring Virtua Fighter back just to bring it back — there had to be a proper goal in mind that made it worth bringing back.


    The fact that we’ve now seen the game’s unveiling suggests that the developers truly have something they want to create and deliver to their fans after almost 20 years.


    Other things the developers have mentioned their focus on is to eliminate the perception that the game is hard to play, though also specifying that it’s not about the game being difficult but rather the perception of it being so, which they believe to be incorrect.


    “I think that fundamentally, Virtua Fighter is not a difficult game. […] at its base it’s a game with a stick and 3 to 4 buttons which you’re operating, so compared to other fighting games it’s not very complicated at the base level.” — Riichirou Yamada


    Yamada explicitly says that he does not believe Virtua Fighter to be difficult or complicated until you get to the high levels, but notes that difficulty at top levels is true of any fighting game. He simply wants to ease the journey from low level to high level by making it easier for players to understand where to begin if they want to level up their skills.


    “But I do think that one of the problems is that the steps from the basics to higher levels is difficult to understand,” Yamada explains and follows up by saying that “we want to lower the hurdle of how to get into it.”


    It’s similar to the approach that Street Fighter 6 has taken which has proven quite successful in Japan. While the top level matches aren’t any easier than they tend to be for fighting games, the hurdle of actually starting the game is a lot lower, due in part to Modern controls relieving players from the worry of having to learn certain inputs for moves.


    Once they’ve spent a good amount of time with the game, that hurdle becomes a lot less scary and it’s easier to push yourself to learn more of the intricacies of the game. However, as Yamada himself said, Virtua Fighter is a game with few buttons and a stick, so in their case modern controls wouldn’t really be an option.


    “So rather than change the rules or fill the screen with flashy things, we’d like to keep it plain and honest and trying to enhance that side of it as its draw. From my perspective, that’s what we have to do.” — Masayoshi Yokoyama


    No specifics have been said on how exactly they intend to approach this problem, so it will remain to be seen exactly what their approach will be. What is clear, though, is that they’re very intent on preserving the soul of Virtua Fighter by keeping the game honest rather than flashy.


    Sega executive Masayoshi Yokoyama explained their approach to Virtua Fighter as a whole with this revival and how they intend to stick out by being more plain than their competitors since they believe a core part of Virtua Fighter’s identity is its relation to real life martial arts and just being straightforward rather than over-the-top.


    All the quotes we’ve heard from the people attached to this project give a strong impression that they’re working hard to keep the integrity of Virtua Fighter and its legacy alive and if this indeed ends up being the case, I truly believe that they have a very strong chance of doing incredibly well.


    By being more regular and honest, Virtua Fighter would definitely stick out even more than it used to, considering we are currently in an era where flashiness is the main focus for most new fighting game.


    With Virtua Fighter now being more unique simply due to its simplistic nature, it actually compliments all of the other aspects already lined up in their favor which I’ve outlined in this article and it really does feel like the timing could not be better than right now.


    One of the core things that fighting games have been focusing on lately is pushing a very aggressive playstyle. This isn’t uncommon for older games either — many of our favorites are quite aggressive in nature, and Virtua Fighter honestly is not an exception.


    However, while Virtua Fighter may be a highly offensive game, the core point of it is that the offense feels earned, which is where the sticking point is with a lot of modern fighting games.


    Very few players have an issue with being overwhelmed offensively if they feel like they did something wrong to end up in that situation to begin with, but if you feel like it was inevitable to end up there, it leads to frustration.


    If the developers manage to keep this spirit of Virtua Fighter alive after an almost 20 year absence while also helping players understand how to progress from beginners to seasoned players, they’re very likely to have a hit on their hands. It’s all down to how they’ve decided to approach their stated problems.


    Whether Virtua Fighter will bring the series back to its glory days or end up crashing and burning remains to be seen, but what’s for certain is that the stage is set, everything is aligned for them to succeed… all that’s left is for Sega and their Virtua Fighter development team to stick the landing. I think we’re all hoping that they will.







    Source: Event Hubs

  • Devil May Cry Season 2 Announcement Sets the Stage for Dante’s Return

    Created by Adi Shankar, Devil May Cry Season 1 was released on April 3, 2025, on Netflix. With its stunning action sequences and cool hybrid protagonist, the anime quickly became one of the best video game adaptations to date. Adi Shankar’s acclaimed project, Castlevania, took a couple of months to get renewed for Season 2, so fans expected Devil May Cry to follow the same pattern. 

    Well, it’s been only a week since the first season’s release, and Netflix has stunned the fandom by renewing Devil May Cry for a second season. The announcement was accompanied by a key visual featuring Dante.

    Devil May Cry Season 1 introduces us to Dante, who grew up as an orphan after his mother and twin brother were killed in a demon attack. As the story progressed, he learned that his brother Vergil is alive, but he has no clue that his brother has sided with the demons, and now he has nothing to do with humanity. Vergil enters the scene in the concluding moments of Season 1 (read Devil May Cry Season 1 ending explainer) and declares war against humans.

    So, it was evident that a second season would be announced, but no one would have thought that the exciting news would emerge this soon. Well, considering the fact that Devil May Cry Season 1 accumulated 21 million watch hours and 5.3 million viewership within one week of its release, the season renewal shouldn’t be a matter of shock.

    Now that the second season of Devil May Cry has just been renewed, major information about it is scarce at the moment. Adi Shankar takes his sweet time with the projects to produce great quality, and that’s what we will get in Devil May Cry season 2. That being said, don’t expect to hear anything about the second season’s release window until next year. 

    Aparna Ukil

    Aparna is the Senior Entertainment Writer at Beebom. She started her professional journey in the retail industry but her admiration for films and TV shows pulled her into the field of entertainment writing where she has experience writing for various well-known publishers including Otakukart, Sportskeeda, Game Revolution, Forever Geek and Dexerto.


    Source: Beebom

  • Instagram Testing Secret Reels That You Can Unlock with a Code

    Instagram is constantly adding and removing features to see what sticks and keep their user experience fresh and creative. One such new feature coming to Instagram Reels is the ability to lock them behind a secret code that users will have to enter in order to see what’s behind it.

    We spotted this feature on Instagram’s @design page, where they have shared a locked reel. It shows up with a key icon on the right of their profile page, and upon opening it, you’ll be asked to “Enter secret code“. Instagram also lets you add a little hint to keep your followers guessing the right answer.

    We will not spoil the code for you, but if you manage to find it, then you can enter it to see what they were hiding. This seems like a fun addition, allowing creators to make their reels more interactive for their followers. People can also use this feature to share content privately among their friends and families.

    This isn’t the first time we have seen Instagram add such features. Last year, we covered a new sticker to hide your stories, where your followers have to send you a DM to be able to see it. This seems like a similar concept, just more secure and interactive.

    We tried to use the feature ourselves, but it isn’t available to us at the time. However, we can expect the Meta-owned platform to roll it out sometime soon for everyone on the app. What do you think about this secret reels feature? Is it something that you would want to try out, and how would you use it? Let us know in the comments down below.

    Anshuman Jain

    As a tech journalist, I dive into the ever-evolving tech landscape with a particular interest for smartphones, apps, and gaming. With a passion for sharing insights, my articles blend expertise with a friendly touch—think of me as your friendly neighborhood tech support.


    Source: Beebom

  • OPPO Find X8 Ultra Debuts with Snapdragon 8 Elite, Quad 50MP Cameras, and IP69 Protection

    OPPO just pulled the curtain back on its newest flagship—the Find X8 Ultra—at a launch event in China (as we had informed you), officially kicking off the next chapter of its Find X8 series. And if the spec sheet is anything to go by, this phone doesn’t just aim high—it goes all in.

    Top-Tier Display Meets Pro-Level Visuals

    The Find X8 Ultra brings a 6.82-inch 2K AMOLED LTPO panel to the table, with a silky-smooth 1–120Hz refresh rate. Bezels? Barely there—just 1.4mm. The screen supports 10-bit color, ProXDR, and Dolby Vision, which adds up to an immersive, cinema-quality visual experience. This is the kind of display that makes everything—scrolling, gaming, or just watching Netflix—feel dialed up a notch.

    OPPO Find X8 Ultra: Peak Performance, Inside and Out

    Under the hood is Qualcomm’s Snapdragon 8 Elite, the latest in mobile chip tech, paired with up to 16GB of LPDDR5X RAM and as much as 1TB of blazing-fast UFS 4.0 storage. To keep things cool? OPPO is using aerospace-grade materials—think a beefy vapor chamber and a dual-layer graphite system with ultra-high thermal conductivity.

    OPPO Find X8 Ultra

    This isn’t just a powerhouse—it’s engineered to stay cool under pressure.

    Quad 50MP Cameras with Dual Periscope Zoom

    If photography is your thing, the Find X8 Ultra reads like a dream spec list. There’s a five-camera setup, with a 1-inch 50MP Sony LYT-900 sensor leading the charge. It’s backed by:

    • A 50MP ultra-wide camera (120° field of view)
    • A 50MP 3x periscope telephoto with Sony’s LYT-700 sensor
    • A second 50MP periscope telephoto (6x optical zoom, LYT-600 sensor)
    • A 2MP spectral color sensor for hyper-accurate color rendering

    This setup supports up to 120x digital zoom, 4K 60FPS Dolby Vision video at all focal lengths, and even 4K 120FPS slow-motion video with zoom capabilities. Portraits get a special boost thanks to Hasselblad tuning and that spectral sensor, which fine-tunes skin tones and local color accuracy at the pixel level.

    OPPO Find X8 Ultra

    Built to Last—and Take a Beating

    The phone isn’t just pretty. It’s IP68 and IP69 certified, meaning it’s tough enough to handle water, dust, and extreme environments. The 602mm³ bionic vibration motor adds a tactile edge to the experience, whether you’re typing or gaming. There’s also support for magnetic accessories, opening up extra functionality.

    Battery, Charging, and Connectivity of the OPPO Find X8 Ultra

    Powering all this is a 6100mAh battery, which supports 100W wired SuperVOOC charging and 50W wireless charging. In short: yes, it charges fast. Yes, it lasts long. Yes, it’ll keep up. The phone supports Wi-Fi 7, Bluetooth 5.4, dual-antenna NFC, and a full lineup of global navigation standards. It runs on Android 15 with ColorOS 15 and includes in-display fingerprint scanning and an infrared sensor.

    Pricing and Availability

    The OPPO Find X8 Ultra comes in three colors—Starry Black, Moonlight White, and Morning Light—and is available in several configurations:

    • 12GB + 256GB: ¥6499 (~$884)
    • 16GB + 512GB: ¥6999 (~$952)
    • 16GB + 1TB + satellite connectivity: ¥7999 (~$1088)

    Pre-orders are live in China now, with full sales beginning April 16.

    Disclaimer: We may be compensated by some of the companies whose products we talk about, but our articles and reviews are always our honest opinions. For more details, you can check out our editorial guidelines and learn about how we use affiliate links.Follow Gizchina.com on Google News for news and updates in the technology sector.

    Source: Giz China

  • Saudi eLeague Major live stream ft. Atif, EndingWalker, Farzeen, DCQ, Problem X, Kusanagi, TekkenMaster, vWsym, TheSamBrother, Aqeel9 and more











    The next two days we’ll be seeing the Saudi eLeague Major taking place in Riyadh, Saudi Arabia.






    Notable players participating incldue Falcons|Atif, Mouz|EndingWalker, Falcons|Farzeen, Falcons|DCQ, Mouz|Problem X, Falcons|Kusanagi, NASR|TekkenMaster, TM|vWsym, Falcons|TheSamBrother, Falcons|Aqeel9, VS|WhiteAshX, Yoj99, Abood Bboy, Hamood, Wess, TV|Turkiabc, GTR, TM|Latif, Kami Jones and more.









    This event will feature Street Fighter 6, Tekken 8 and King of Fighters 15 as their tournament titles.


    Street Fighter 6 holds a Esports World Cup qualifying spot for the winner of Street Fighter 6 and while the same was originally planned for Tekken 8, due to some unforeseen problems with the recent Season 2 update the qualifying spot has been moved to a later Saudi event instead.


    There’s also a SNK World Championship spot at stake in King of Fighters 15 which will of course go to the winner of the competition.


    Streaming is being done at Saudi FGL.




    Thursday, April 10th

    – King of Fighters 15

    – Street Fighter 6

    Friday, April 11th

    – Tekken 8

    The main competition will start at 7:00 P.M. Saudi Arabian time both days.

    Time Zone Conversion:

    PDT: Subtract 10 hours.

    EDT: Subtract 7 hours.

    UTC: Subtract 3 hours.

    BST: Sutbract 2 hours.

    CEST: Subtract 1 hour.

    JST: Add 7 hours.







    Source: Event Hubs

  • Dead Rails Nikola Tesla: How to Summon and Defeat the Boss

    Dead Rails features some horrific enemies in the game that will surely make your heart skip a beat. The most crucial and strongest among all of them is Nikola Tesla, the only boss in Dead Rails right now. A disastrous combination of a werewolf body and a pickled head, this tall beast is scary to deal with. However, to beat him, you must first summon him. Learn all that and more as we detail how to summon and beat Nikola Tesla in Dead Rails here.

    How to Summon Nikola Tesla in Dead Rails

    Image Credit: Dead Rails/Roblox (screenshot by Bipradeep Biswas/Beebom)

    Nikola Tesla can only be summoned at the Tesla Lab in Dead Rails. The Tesla Lab is a huge warehouse-like structure with a tall Tesla tower rising from the center. You’ll find this structure anywhere between the 10,000-30,000 meters mark, or the 50,000-60,000 mark once you start your journey through the barren lands. With that said, follow the steps below to learn how to summon Nikola Tesla in Dead Rails:

    1. Collect All Materials to Summon Nikola Tesla

    As you locate this red-brick house, stop the train and enter. However, we do recommend you only enter the Tesla Lab during the day to avoid the night monsters.

    Once inside, equip the sack and collect six Nikola Tesla body parts. These will be scattered across the entire building. During my journey, I found the limbs and other body parts in the following places:

    • Werewolf Torso: Beside the Tesla Coil in the left room
    • Right Werewolf Leg: Behind the storage boxes in the left room
    • Left Werewolf Leg: Near the table at the entrance, in the central room
    • Right Werewolf Arm: On top of a table at the back of the central room
    • Brain in a Jar: On the tabletop in the right room
    • Left Werewolf Arm: Behind the huge switch in the right room

    2. Perform the Ritual and Defeat the Zombies

    Having stored all six body parts in your sack, come back to the central room in front of the huge table, and follow the steps below:

    • Take the parts from your sack and place them on the table, dragging and dropping them individually.
    • Head back to the room on the right-hand side and switch on the lever.
    • This will make the huge white circuit above Nikola Tesla’s body emit electric sparks.
    Nikola Tesla Summon dead rails
    Image Credit: Dead Rails/Roblox (screenshot by Bipradeep Biswas/Beebom)

    Although the scene might seem familiar to reanimating Frankenstein, don’t get too engrossed. This is because a whole bunch of Scientist zombies will start appearing out of nowhere at the entrance of the Tesla Lab. So, ensure you are equipped with the best Dead Rails weapons, like a Rifle, to deal with them.

    Consider using Snake Oil to boost your speed and health to match that of the new monsters. Once the battle is over, you’ll be rewarded with an Electrocutioner Gun, and Nikola Tesla’s body will disappear. But where did he go?

    Now, Nikola Tesla will spawn in the Outlaw’s Town at the end of the journey, which appears after 80,000 meters.

    How to Beat Nikola Tesla in Dead Rails

    Nikola Tesla has the highest health points in the game, 5000 HP, and therefore, ordinary guns and swords would be of little use while fighting this boss. Consequently, you will need the Electrocutioner Gun, which you will receive once you have defeated all the Scientist zombies.

    Do note that there is no way to buy additional ammo for this gun because it runs on lightning. Hence, the only way to reload this gun is by lightning. You can achieve this by using lightning rods, lightning on Holy Water from the Crucifix, or, finally, by using the High Roller class.

    Electrocutioner_or_Electric_Pistol
    Image Credit: Dead Rails/Roblox (via Dead Rails wiki)

    Therefore, the recommended strategy to defeat Nikola Tesla once it spawns is to hold a lightning rod in your hand while a thunderstorm is active in the game. Now, use the Electrocutioner Gun to aim at its head and fire. This will maximize the damage and help beat him quickly.

    Finally, you must equip yourself with full body armor, since even a single hit from Tesla can reduce half of your health, even when your armor is on. Make sure you climb up to the highest spot on top of the wall and fire your gun from there to hit the Tesla effectively.

    Having friends while beating Tesla is even better, as even if you die, you can win if your friends do too. Once you defeat Tesla, you can use the Strange Mask to turn him into an ally to defeat the last of the enemies.

    That’s how you can beat Nikola Tesla with ease in Dead Rails. All you require is a good strategy and the Electrocutioner gun, and victory is yours. So, have you defeated this boss yet? Let us know in the comments below!

    Bipradeep Biswas

    A Computer Science graduate with a passion for gaming, currently specializing in Minecraft and popular Roblox games.


    Source: Beebom

  • OPPO Find X8s and X8s+ Unveiled with Dimensity 9400+, 120Hz AMOLED Displays, and Massive Batteries

    Following the reveal of its flagship Find X8 Ultra, OPPO has introduced two more devices in the same lineup: the Find X8s and the larger Find X8s+. Both phones aim to blend power, endurance, and sleek design—and they’re launching first in China.

    Compact or Plus-Sized? Take Your Pick

    The OPPO Find X8s is for fans of compact phones. It features a 6.32-inch FHD+ AMOLED display and, impressively, the world’s narrowest bezels at just 1.25mm. Despite packing a sizable 5700mAh battery, the phone keeps its profile thin at 7.73mm and weighs only 179 grams.

    If you prefer something with more screen real estate, the X8s+ steps up to 6.59 inches and includes a beefier 6000mAh battery. Both models support 120Hz adaptive refresh, Dolby Vision, and OPPO’s Crystal Shield protection, that provides smooth visuals and durable design.

    OPPO Find X8s packs A New Chip on the Block

    Under the hood, both phones are the first to feature MediaTek’s Dimensity 9400+, a cutting-edge 3nm chip built for speed and efficiency. Paired with up to 16GB of LPDDR5X RAM and up to 1TB of UFS 4.0 storage, performance won’t be a concern—whether you’re multitasking or gaming.

    Triple 50MP Cameras with Pro-Grade Touches

    On the back, both the Find X8s and X8s+ carry a triple 50MP camera setup:

    • A primary shooter with OIS and 10-bit HDR
    • A 120° ultra-wide lens
    • A 3X periscope telephoto camera with up to 120X digital zoom

    As with the Ultra model, Hasselblad tuning handles portrait mode duties, and 4K60 video recording is supported across the board. A 32MP front camera takes care of selfies and supports up to 4K60 video too.

    OPPO Find X8s

    Extra Features, Extra Smart

    A new custom shortcut button debuts on both phones, letting users instantly trigger memory acceleration or assign their own functions—a handy addition for power users.

    There’s also a 2160Hz high-frequency PWM dimming, 240Hz touch response, and a bionic vibration motor for more immersive feedback. Both phones are built to last, boasting IP68 and IP69 certifications, which means they can handle splashes, dust, and rougher environments with ease.

    OPPO Find X8s

    Fast Charging, Modern Connectivity

    Battery anxiety shouldn’t be an issue. The X8s series supports 80W SuperVOOC wired and 50W wireless charging, getting you topped up fast. On the connectivity front, it’s loaded:

    • Wi-Fi 7
    • Bluetooth 5.4
    • NFC
    • Multi-band GNSS support for precise global positioning

    These phones run Android 15 with ColorOS 15, and yes, they include an in-display fingerprint sensor, stereo speakers, and USB Type-C audio.

    Pricing, Colors, and Availability of OPPO Find X8s /+

    The Find X8s will be available in Hoshino Black, Moonlight White, Island Blue, and Cherry Blossom Pink. The X8s+ comes in Hoshino Black, Moonlight White, and Hyacinth Purple.

    Here’s the pricing breakdown:

    • 12GB + 256GB: ¥4199 (~$571)
    • 16GB + 256GB (X8s only): ¥4399 (~$598)
    • 12GB + 512GB: ¥4699 (~$639)
    • 16GB + 512GB: ¥4999 (~$680)
    • 16GB + 1TB: ¥5499 (~$748)

    Pre-orders are open now in China, with full sales starting April 16.

    Disclaimer: We may be compensated by some of the companies whose products we talk about, but our articles and reviews are always our honest opinions. For more details, you can check out our editorial guidelines and learn about how we use affiliate links.Follow Gizchina.com on Google News for news and updates in the technology sector.

    Source: Giz China

  • With Soul Calibur 2 coming to Nintendo Switch 2’s GameCube library, here are some other cool fighting games we might see for it











    Nintendo announced last week during their Nintendo Switch 2 Direct that they would be bringing GameCube games to their Nintendo Online Service and one of the first games available will be the legendary Soul Calibur 2.






    This will mark the first time we see a re-release of the GameCube version which is notable for its inclusion of Link from The Legend of Zelda as a fighter, something that was very exciting for players at the time of release. While the GameCube itself may not have been a major fighting game powerhouse, there are some titles on it that would be cool to revisit if they return via Nintendo’s service. Let’s have a look at a few of them.









    The most obvious omission so far from Nintendo’s GameCube library is of course Super Smash Bros. Melee which is conspicuously absent not just from the launch lineup, but it also wasn’t shown in the additional titles Nintendo showed that were coming later which featured most of their first-party successes on the console.




    Given that we already have GameCube controllers set for release and the Super Smash Bros. series even now, more than 20 years later, predominately is played competitively on said controllers or variants of them, it’s a very strange omission.


    I’d be surprised if Super Smash Bros. Melee doesn’t show up eventually, but the fact that it isn’t an early priority truly does seem strange, but perhaps they’re trying to time it with a later release for the Super Smash Bros. series to do some kind of cross-promotion. Fingers crossed, I guess.


    There’s also one of the most beloved fighting games ever released, Capcom vs. SNK 2 which actually did see a release on the Nintendo GameCube, though in a different version than the PlayStation 2 and Sega Dreamcast saw.


    The GameCube version is called EO (Easy Operation) and has a specific control scheme you can select which is optimized for the GameCube controller, as well as having some minor changes from the other versions including removing the roll cancel glitch, which is a pretty central part of high-level play in the game, therefore making this version quite the different experience.


    It’s very doubtful we’ll see Capcom vs. SNK 2 appear partly due to the rights issues associated with it which Nintendo likely aren’t too keen to dig in, but also because right before the Nintendo Switch 2’s release date, Capcom are releasing their Capcom Fighting Collection 2 which happens to include specifically Capcom vs. SNK 2.


    When trying to sell the game, it seems unlikely that they’d be okay with Nintendo putting it up for free for their online subscribers, so this one is probably just a pipe dream… and honestly, it doesn’t matter since we’ll be getting it via the Capcom Fighting Collection 2 soon anyway.


    One interesting fighting game that I found while digging through the Nintendo GameCube library is Bloody Roar: Primal Fury (also known as Bloody Roar Extreme) in Japan), a GameCube-entry of the predominately PlayStation 2-centered franchise.




    When talking about fighting games it’s quite common to see people asking for Bloody Roar to be back, which used to be owned by Hudson Soft before their intellectual property rights were absorbed by Konami who now own the rights to the franchise.


    Having stayed dormant since 2003, so more than 20 years, Bloody Roar fans have been waiting a long time to get their humanoid-beast hybrid fighter back in the spotlight and while having Bloody Roar: Primal Fury available on the Switch 2 isn’t necessarily a revival, it’d still be cool to see it shown to a new audience.


    I think this actually has a pretty okay shot to get put on the service, but it’ll probably mostly rely on whether Konami okay it or not. Since they haven’t really done anything with the franchise ever since they got it, hopefully they wouldn’t mind if Nintendo asked.


    Finally, there are a bunch of anime-based fighting games which actually were pretty cool on the Nintendo GameCube, with the standouts being the Naruto: Clash of Ninja franchise.




    A surprisingly robust fighting game based on an intellectual property which was very popular at the time and still endures today, these games were actually made by Eighting, the developers of the Bloody Roar franchise, so there’s a connection there as well.


    The hurdle here is that we haven’t really seen many games based on other intellectual properties appear on Nintendo’s online service emulators, likely due to the rights issues that have to be sorted out before going through such an endeavor, so it doesn’t seem too likely that these games would appear even though they’re quite beloved by Naruto fans and fighting game enthusiasts alike.


    Other fighting game titles which appeared on the Nintendo GameCube based on anime properties include the fondly remembered Dragon Ball Z: Budokai series and Digimon Rumble Arena 2 and I’d be lying if I said I wouldn’t start either of those up for pure nostalgic purposes if I saw them.


    However, much like the Clash of Ninja games, rights issues are likely going to keep these off of the service unless Nintendo see particular incentive to go the extra mile for them.


    Having Soul Calibur 2 up at the console’s launch is a good start, but it would definitely be nice to see some more fighting games show up from the GameCube library.


    Super Smash Bros. Melee and Bloody Roar: Primal Fury both seem fairly likely to show up at some point, but are there any other titles I might have forgotten that you’d like to see? Let us know in the comments.







    Source: Event Hubs