Under Night In-Birth II [Sys:Celes] has been in the hands of players for just over a month now, and while there’s quite a bit to enjoy with the game, it’s also faced some interesting issues and glitches since release.
French-Bread and Arc System Works just released the official Version 1.03 patch notes for UNI2 alongside a new update.
The most notable change is to fix the previously reported issue caused after the Version 1.02 update that made a notable input perform different actions between the PlayStation and PC versions.
After this new patch, pressing 3+A+D in both releases should now trigger a throw instead of Creeping Edge though it’s unclear at the moment if this also removes the option select that could cover both.
Nanase, Yuzuriha, and Eltnum were also touched up in the update, which appear to be more bug fixes.
The Version 1.03 update is now live for the PS4/PS5 versions of the game with a Nintendo Switch update in the works too.
You can check out the full patch notes below where we’ve also included the most recent changes made to the PC version too that came on March 1, 2024.
Battle Updates
• Fixed an issue causing Creeping Edge to trigger instead of Throw when inputting 3+A+D as an effect of the Ver. 1.02 fix.
Nanase
• Fixed an issue causing the projectile from Let the Fleur Carry Your Feelings (B version) not to disappear as intended when Nanase takes damage at a specific point.
• Fixed minor issues with the mid-match character graphics.
Yuzuriha
• Fixed an issue making it impossible to use the same jumping attack after the aerial version of Hazumi when initiating a combo from a jumping attack.
Eltnum
• Fixed an issue causing the opponent to freeze when Etherlite Ground hits against certain moves.
• Fixed an issue causing the opponent’s GRD gauge to increase more than intended when Steer Ender hits.
• Applied individual character fixes to run in parity with other platforms.
• Applied other fixes to run in parity with other platforms.
• Fixed other minor character display bugs in battle.
• Fixed the antenna display values settings.
• Fixed an issue where the “Same Area” filter does not work as intended for Rank Matches and Casual Matches.
• Adjusted the diagonal input dead zone for analog sticks.
• Fixed other minor bugs.