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Sin Kiske now available in Guilty Gear Strive; day one combo video shows off what he can do with dash cancels and kara Supers

By John ‘Velociraptor’ Guerrero










24 sin | Sin Kiske now available in Guilty Gear Strive; day one combo video shows off what he can do with dash cancels and kara Supers | The Paradise News


Sin Kiske, the newest Guilty Gear Strive roster addition, became available for DLC today and already Hi Fight has put together a combo video showing some of the character’s intriguing potential.






Hi-Fight notes that Sin’s “dash cancel and the kara cancel into super are quite interesting,” but goes on to say that he’s otherwise a fairly simple character to control at this point. The video itself includes a total of five combos that you may want to try to pull off yourself.












Sin has a particular knack for extending combos thanks to his unique stamina gauge. He can cash in some of his built up stamina to fire off a few extra hits at the end of particular special moves, and that certainly comes into play during the video.


The showcase kicks off with a zero to death uppercut punish beat down. Chipp gets his reversal uppercut blocked and Sin zips quickly under his foe with a dash for better positioning before launching into nine gnarly hits and a Super.


The side switch positioned the characters so that Chipp would end up wall splatting after the Super, making the whole thing dole out enough damage to completely empty the victim’s life bar.


There are four more sequences that all tend to take place in different situations and deal various amounts of damage. You can check them all out in the video below and then be sure to let us know what you think of Sin thus far in Guilty Gear Strive in the comments section after.










Source: Event Hubs

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