Street Fighter 6 has been thriving over the last 17 months since its release back on June 2, 2016, and though the game has seen plenty of wins through an expanding roster and a relatively impressive early balance, fans are starting to wonder where certain DLC content is.
It’s no secret that Capcom shaved off DLC character quantity from Street Fighter 5’s 6-character seasons to Street Fighter 6’s 4-character seasons, but lately grumbles have surrounded the amount of costumes cranked out for SF6, or rather, the lack thereof.
It’s not like Street Fighter 6 is lacking in content, but its predecessor set standards that it simply isn’t living up to. Beyond the seven additional characters that have been added to the character select screen, Street Fighter 6 has seen the bulk of its new content flow into its single player modes.
Every month new avatar gear becomes available, such as the infamous Teenage Mutant Ninja Turtles costumes or the brand new Geese Howard custom accessories. Not everyone in the player base appreciates such additions, however, as those who tend to stick to ranked bouts might never even enter Battle Hub or World Tour Modes.
At this point each SF6 roster member has three costumes, save for M. Bison and Terry, who both have just two. This totals 70 costumes across all available characters, including standard outfits.
It’s apples to oranges, to an extent, but the community can’t help but compare the current Street Fighter to its predecessor, which had more than 70 costumes before the end of its first year. In fact, by this point in Street Fighter 5’s life, Capcom had included more than 100 costumes (16 of which belonged to Chun-Li alone).
18 of the 20 costumes Chun-Li had in Street Fighter 5
Capcom has rolled out two additional costume packs for main roster characters in SF6 since launch, and both of those packs were widely celebrated by fans as significant wins, but Street Fighter 5 saw a much more constant trickle as Sporty, Professional, Pro Tour, Summer, Halloween, and Holiday themed packs seemed to drop every other month.
Again, things like pricing, character count, and even perceived game quality could all factor onto the scales here. With that in mind, we are seeing an increased rate of posts asking where more SF6 costumes are at, especially when Capcom rolls out a new fighting passes as each one brings more custom avatar content.
There’s nothing that says SF6 should be on pace with SF5 (which ended up with nearly 400 total costumes across 44 characters and about 7 years when things were all said and done), but the developer/consumer relationship surrounding DLC content is especially tense in the fighting game genre right now.
This is thanks in no small part to lofty price tags on mid content, and costumes are potentially Capcom’s most obvious means of making sure this relationship stays in good standing.
How do you feel about the current costume situation in Street Fighter 6? Are we asking too much to say this arena is lacking given the quality of other SF6 DLC content (such as new characters)? Share your thoughts with us (and Capcom) in the comments below.