MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant










MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


We got a new Season 2 patch just about a week ago but developers for MultiVersus have been hard at work trying to refine the game further and make the experience even more enjoyable.






A brand new 1.2.1 patch has rolled out with adjustments to general gameplay as well as seven individual characters. Once again the problematic Iron Giant is being toned down









First and foremost, devs have heard the cries from players to make the standard sets in ranked mode be of the best of three format. There are also a few bug fixes for the shop and amid regular gameplay.


Iron Giant was so over the top busted that he had to be removed from MultiVersus entirely for a while while developers worked on making him play a little nicer with his fellow roster mates.


The big bodied fighter has already seen quite a substantial number of nerfs over the last few patches since returning to the game, but he’s getting hit again in the damage, whiff cancel, cool down, and rage mode departments.


Along with Giant we’re seeing tweaks to Arya Stark, LeBron, Morty, Stripe, Reindog, and Harley Quinn. See what all changed via the notes below:


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• All ranked sets are now best-of-3


• Fixed an issue on PC where the mouse wheel could not be used to scroll the Medal Shop


• Fixed an issue where characters would be prevented from on-hit canceling their attacks after reflecting a projectile


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• Ground Down Attack – On-whiff cancel window delayed 10 frames


• Air/Ground Neutral Special – Fixed an issue where Arya’s facesteal of Rick could cause a desync


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• Ground Up Attack – Hitbox added to Harley’s hip


• Air/Ground Neutral Special – Fixed an issue where the self-attach lockout was resetting when the bomb bounced off terrain


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• Passive – Fixed an issue where fighters piloting the rage mode turret could perform other actions while piloting


• Ground Neutral Attack – Knockback reduced to 2300 from 2850

– Maximum damage from charge reduced to 13 from 15


• Ground Side Attack 1 – On-whiff cancel window delayed 4 frames


• Air Side Attack – On-whiff cancel window delayed 4 frames

* Fixed an issue where the early vacuum hits of the attack could ring out fighters at very low damages


• Air/Ground Neutral Special – Burst cooldown increased to 45 seconds from 37 seconds


• Air/Ground Up Special – Cancel window delayed 6 frames


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• Ground Side Attack 2 – Hitstun reduced


• Ground Side Attack 3 – Start-up window reduced 8 frames


• Air Down Special – Start-up window increased 5 frames


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• Ground Side Special

– Start-up window before charge increased 2 frames

– Start-up window after charge increased 6 frames

– On-whiff cancel window delayed 8 frames


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• Ground Side Special – Fixed an issue where the on-hit cancel window and on-whiff cancel windows were flipped causing earlier cancel timing for whiff and later cancel timing for on-hit than intended.


MultiVersus 1.2.1 Patch Notes update ranked to best of 3 and bring more nerfs to Iron Giant


• Air/Ground Neutral Special – Cancel window advanced 14 frames after shooting final shot

– Now allows input facing change during first 4 frames of attack start-up


• Air Side Special – Fixed an issue where the chainsaw would not hit enemies while Stripe’s gun was on cooldown







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