Capcom noted on X (formerly Twitter) Thursday evening that they hadn’t quite shared everything when it came to Street Fighter 6’s most recent update patch as a new quality of life feature apparently missed the patch notes.
Said feature surrounds the option to turn off and on button release inputs from the character select screen. This is commonly referred to as “negative edge,” and can greatly affect gameplay depending on an individual player’s style and approach.
The statement reads as follows:
“With the recent Street Fighter 6 update, it is now possible to change the ‘button release input on/off’ in the controller settings on the character select screen. With this change, we have made an update to the Capcom Pro Tour 2023 Official Rules. In the case of offline tournaments, players can set ‘Release Input ON or OFF’ for each match as well as the button settings.”
When this option is turned on, players will get inputs when pressing as well as when releasing buttons. When the option is turned off, however, players will only get inputs when pressing buttons.
The use of negative edge (or the preference to have it on or off) is fully personal as it’s very much a tournament legal option to have on. Those who don’t traditionally use it, however, can very much be annoyed and experience unexpected inputs when it’s on.
Especially in the case of offline tournaments, where many different players may use the same set up multiple times in a day, it’s not uncommon for such preferences to be unknowingly altered. The fact that Capcom is adding this option directly to the character select screen implies a quality of life upgrade as it will be much more accessible moving forward.
Here’s the post from X:
— Capcom Fighters (@CapcomFighters) October 13, 2023
Button inputs have been the center for much contention in Street Fighter 6 since its release back in June, and while negative edge does not seem to be at the core of most issues players have been experiencing, giving users as much freedom as possible (especially in this particular arena) is important.
For more on the particular input issues surrounding Street Fighter 6 check out the recent Talk and Block discussion below: