Watch him fight it and try his best to survive
The Marvel vs. Capcom Infinite and Beyond mod is being played and explored by fans of the series everywhere right now, and the game’s new and improved final boss is quickly becoming the stuff of legends.
This updated version of Ultron Omega was designed to be extremely difficult, and several content creators in the community (including Maximilian himself) have already attempted to defeat this monstrosity who the developers say was designed to be one of the hardest bosses in fighting game history. Well, MvCIB Ultron Omega’s latest victim is none other than fighting game and Marvel vs. Capcom series legend Justin Wong, who says flat out that the mod’s boss is the hardest fighting game boss of all time.
“I think they created the hardest fighting game boss of all time,” Justin Wong says about Marvel vs. Capcom Infinite and Beyond’s Ultron Omega. So, what makes this fused villain so difficult exactly?
For starters, Ultron Omega has two drone helpers out on the field at all times. They are constantly attacking the challenger and there are some instances where the big boss will move off screen and won’t be able to take damage until you defeat both drones at the same time.
Ultron Omega also recovers health, so even if you’re doing well against it, you will also periodically lose progress when the boss heals itself. On top of that, Ultron Omega is also more aggressive, does a ton of damage, and has a ton of health, and the most common way people are challenging this boss right now (which is how the developers of the mod intended it to be) is with MvCIB’s Cross Frenzy mode.
Cross Frenzy is a mode that puts both of your team’s fighters on screen at the same time (and the same for the opponent), and with this you’re put in control of both characters simultaneously as they perform the same inputs. As an example, if you hit heavy punch, both of your characters will perform a heavy punch at the same time.
Justin Wong takes the first portion of his new Marvel vs. Capcom Infinite and Beyond video to work through the arcade mode with his Cross Frenzy team until he ultimately reaches the devastatingly difficult boss. From there, we get to witness a lot of pain, a lot of suffering, and some interesting teams and ideas for JWong’s attempt here.
We won’t spoil anything, but you’ll definitely want to watch Justin Wong’s video below for the surprising ending.