The best moves in fighting games are typically the hardest to execute upon. For example, a super is known to deal far more damage than a typical normal or special move, but requires about double the number of motions that of a special (though these sort of attacks also spend a lot of meter).
Jmcrofts recently released a video that had him reviewing many of the “impossible inputs” that he was told about. While some of these attacks felt truly impossible for Jmcrofts, there were a number of them that were surprisingly easy.
It’s said that King Piccolo’s “Maou Rebirth Ranbu” is the most difficult move to perform in Super Dragon Ball Z. From the game menu, the motion looks like a literal star. It ends up being a tricky attack to perform, but Jmcrofts is able to showcase it quite a few times.
The same couldn’t be said of one of Kazuya Mishima’s combos in Tekken 8. Jmcrofts claims that even many of the best players in the world are unable to perform this interaction.
After landing a counter hit with a specific move, the player must then launch the opponent with an Electric Wind God Fist. The catch? Every single input of the Electric Wind God Fist must be performed with frame perfect timing and without any buffering.
In other words, the player must hold every direction on the joy stick for just a single frame going from forward, down, and then down forward while pressing the attack button at the same time. After many attempts, Jmcrofts concludes that he’s not able to get the combo to work at all.
Check it all out in the video below: