After years of teases and updates, the game formerly known as Project L is currently in the homes of players eager to try out the League of Legends fighting game for a limited time.
Now that the first weekend has come to an end for the 2XKO Alpha Lab, we’re extremely curious to know how everyone’s experience has been like so far.
So we’ve put together 10 or so quick questions for anyone to vote on who managed to get into the limited closed alpha test going on.
There’s certainly been a lot of talk about 2XKO’s controls so far being difficult to adjust to for even veteran fighting game players, but is the discussion more overblown than most are experiencing?
Since this is an alpha test, there are bound to be glitches and issues abound though the amount, severity and frequency are going to vary person to person with some more frequent problems like trying to use controllers on PC.
2XKO is also trying to do things differently than traditional fighting games with their server-based rollback netcode, cooperative team gameplay and their Groove-like Fuse mechanics as well that we’ve included questions for.
The developers are also keenly watching for player feedback since that’s part of the whole reason for doing a test like this, and there’s a already few aspects of 2XKO they’re already looking to adjust in the future.
If you’ve got a minute to spare, we’d really appreciate you voting honestly about your thoughts with 2XKO thus far below and check out what everyone else is feeling too.