Combos were famously unintended in the earliest days of Street Fighter 2, but as fans figured out how to string certain attacks together Capcom decided to officially birth the combo system. Modern games have seen combos enhanced and extended to go on and on, sometimes totaling over 100 hits at a time, but back in SF2 most sequences would only be 2-5 hits long.
Street Fighter fans have been playing SF2 for over three decades now, however, and someone has figured out how to pull off an incredible 19-hit combo with Ken. What’s more, it doesn’t even require stun.
A ton of the more surprising sequences we’ve seen in Street Fighter 2 depend on the game’s random stun mechanic to kick in at just the right point. This means that players will have to repeat the combos they figure out until the game gifts them a stun at the right time, and only then can they truly string together the whole sequence.
In this quick but impressive clip from Mattsun_Ken, the user lands nearly 20 hits on Balrog with Ken without having to worry about stun at any point.
To be fair, this doesn’t look like the most practical of sequences. It requires Balrog to cross under Ken’s neutral jump at just the right moment and then crouch so that Ken can come down with a cross up kick while facing the wrong direction.
From there it’s an execution fest as Ken launches into a series of instant overheads and instant air Tatsus that keep Balrog locked into hit stun until the coup de grace Super finale.
From what we can recall, this might be the longest non-stun combo we’ve ever seen in Street Fighter 2. Have you seen a longer one? Check it out below and then chime into the comments with links to the most impressive SF2 combos you’ve ever seen.
19HITできた…!! pic.twitter.com/FLCU8cGaqW
— HTL-Mつん (@Mattsun_Ken) October 15, 2024