Guilty Gear Strive just dropped its massive Season 4 update a week ago that brought in a swath of balance and character changes alongside Queen Dizzy, but it seems the transition hasn’t been very smooth for neither players or the developers.
Arc System Works is apparently well aware of player concerns and issues introduced in Guilty Gear’s big patch.
Strive Producer Ken Miyauchi recently took to social media to release a statement to fans about what the studio is doing after receiving a lot of feedback.
Dear GGST players, I’m seeing many of your concerns on the recent patch 1.40 regarding the latest battle balance update,” wrote Miyauchi. “Internally, I’ve been talking to the teams about it and discuss what we can do and how soon that can be released. I will keep you posted here.”
This came around the same time ArcSys updated their list of known issues from the Season 4 patch with a bunch of new entries.
Dear GGST players,
I’m seeing many of your concerns on the recent patch 1.40 regarding the latest battle balance update. Internally, I’ve been talking to the teams about it and discuss what we can do and how soon that can be released. I will keep you posted here.— Ken Miyauchi (@KenM_ASW) November 6, 2024
They already list a new game update is planned for sometime in November for the initial discoveries, however, the rest will be “fixed in a future update” — so it’s not known at the moment if they’ll be part of this month’s patch or not.
The mention of player “concerns” is also interesting because it could mean the developers are also looking back over the balance changes in general besides the glitches.
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Strive’s Season 4 update has been fairly divisive among the community for how some characters were handled and reworked, especially Ramlethal and Potemkin.
Ramlethal almost functions like a different character than the past three years, and some are under the impression she may be better than ever (along with multiple bugs attached to her specifically).
Previous Evo champion TSM|Leffen shared his displeasure for the direction of the balance update, and while he appreciates the communication, the multi-game pro also asked the Producer to address Strive’s “balance issues” before the Arc World Tour Finals, which are set to take place next March.
Thanks for the communication! Personally, due to the balancing issues with the patch even outside of the bugs, it would be very appreciated if we could have a patch as soon as possible, even if small, before AWT Finals. I understand this is asking a lot, but thought id give my…
— TSM Leffen (@TSM_Leffen) November 6, 2024
It is fairly out of the ordinary for fighting games to drop a major overhaul to the gameplay in the middle of a competitive circuit, but the developers likely wanted to get the new game version out with Dizzy instead of waiting an additional five months for the tour to be done.
You can check out the full list of confirmed issues currently in Guilty Gear Strive in the gallery above, and stay tuned for more updates as they become available.
In-game Issues:
We’ve updated the list of currently confirmed issues occurring in Guilty Gear -Strive- Ver.1.40.
These issues will be fixed in a future update.
We apologize for the trouble caused to all players.▼[Ver.1.40] Known Issues (Updated November 6, 2024)…
— GUILTY GEAR OFFICIAL (@GUILTYGEAR_PR) November 6, 2024