City of the Wolves’ Open Beta Test starts tonight, here’s the patch notes everything you need to get started

City of the Wolves’ Open Beta Test starts tonight, here’s the patch notes everything you need to get started










City of the Wolves' Open Beta Test starts tonight, here's the patch notes everything you need to get started


SNK already had a crazy reveal today with Cristiano Ronaldo joining the roster of Fatal Fury: City of the Wolves, but that’s not all we have going on for the game.






The second Open Beta Test for Fatal Fury starts tonight, so here’s everything you need to get started on the action as well as the patch notes as to what’s changed.









This beta is slated to start shortly at 10 p.m. PT / 1 a.m. ET where players will have around five days to try the game out again since it’s set to end on Monday, March 31, at 1 a.m. PT / 4 a.m. ET.


Those who already have the beta client downloaded from last time should be good to go with the new one while those looking to hop in for the first time will likely need to wait until the beta actually begins to get the trial from the stores.


Like last time, the beta is available on PlayStation 5, PlayStation 4, Xbox Series X|S and PC via Steam.


There are some changes being made from the first test, however.




Nine playable characters will be available to use in this presumed final test with one new addition over the initial one.


There’s Vox Reaper, Preecha, Hotaru, Terry, Rock, B. Jenet, Kain, Mai and now Tizoc joining the mix.


And we already have the movelist for all of the Fatal Fury beta characters ready besides Tizoc.


The notes claim balance changes have been made since the first beta, but it doesn’t specify what those are.


Also included this time is an offline Training Mode, so players can hone their skills and combos outside of simply just playing matches, which is a great addition that was highly requested.


Aside from Training, Classic Versus, Ranked, Casual, Room Matches and Tutorial modes should all be available to use as well.


Two more stages have been added with Bar “Street Stars” and Universal Arena too.


There were wide reports of matchmaking issues in the first beta, so the hope is those have been ironed out for this second test.


City of the Wolves relies largely on the brand new REV System to power up matches in a similar fashion to Street Fighter 6’s Drive System.


Moreover, Fatal Fury has a wealth of offensive and defensive mechanics to learn and take advantage of including Just Defense, Hyper Defense, REV Guard, Brakes and Feints.


We’ve already covered our netcode impressions from the first test as well as our own in-depth impressions of the gameplay that you should check out if you haven’t already.


And you can learn more about the basics by watching the official starter guide video below as well as the patch notes for what’s new / different this time around.






Added Character

Tizoc

• Tizoc, invincible pro wrestler and pride of South Town, has been added as a playable character. With his impressive arsenal of powerful grabs (such as the bombastic Big Fall Griffon), one thing’s for sure: when this heroic champion steps into the ring, not even the sky is his limit!


Added Game Modes

Classic Versus

• Added Classic Versus Mode, where you can fight against the CPU or other players locally.

• (Note: Classic Versus will be playable offline in the full release, but for the purposes of the OBT an Internet connection is required.)




Training

• Added Training Mode, where you can hone your skills in preparation for the fights ahead

• Customize your training session by adjusting dummy behavior,
power gauge settings, and more!


• (Note: Training will be playable offline in the full release, but for the purposes of the OBT an Internet connection is required.)




Training Standby

• Added a standby feature that allows you to play in Training Mode while waiting to be matched online.




Room Match (Training)

• Added the ability to enter Training Mode from Room Match. This setting can be enabled for individual Room Match battle queues, fellow room members to enter Training Mode together.

1. Open the Battle Queue Settings menu on the Room Match screen.

2. Navigate to any Battle Queue selector and change the setting from VS to Training.

3. Select Create Room and enter the Training battle queue.


Added Stages

Bar “Street Stars”

• A new stage will appear in this OBT.


• The cool atmosphere of Street Stars makes for a perfect place to throw down.



Universal Arena

• A new stage will appear in this OBT.

• This is where the invincible Tizoc first became champion.


Adjustments

General

• General Character balance has been adjusted since the previous OBT.



Network

• Adjustments to online matchmaking.


• Matchmaking wait time has been shortened.


• Players whose connections are compatible with each other are more likely to match.



Character Select (Control Scheme)

• There is now a designated Control Scheme selector on the Character Select screen. Choose from either Arcade Style or Smart Style.



Character Select (Player 2 S.P.G.)

• Reversed the order of S.P.G. zone names on the Player 2 S.P.G. selector. This is to match the zones’ actual positions on P2’s in-game health bar, which depletes from right to left (not left to right like for P1).



Battle HUD

• Adjusted the look of the REV Meter (when overheated) and power gauge to improve visibility.

• The way battle announcement text displays on the sides of the screen has also been adjusted.



Online Matches

• When a match has been found, the opponent’s Wolf Tag will no longer be displayed.



Ranked Match

• Changed how the game decides your initial rank.


• Before: Dictated by win/loss record after three matches against the CPU.


• Now: Dictated by the player’s choice from one of four options regarding fighting game experience.



Button Config

• New macro options for simultaneous inputs have been added, improving usability.


• Arcade Style: Dodge Attacks, Feints

• Smart Style: REV Arts, Ignition/Redline Gears



Name Input (PC Only)

• Pressing the Confirm button on controller will now stop name input.



Other

• Reduced the wait time on the VS screen, allowing for players to move into the match faster.



Other

• The Hidden Gear input has been changed for Smart Style: Press the Punch, Special Move, and REV Guard buttons at the same time to activate it.


Bug Fix (Settings)

• Language names will now be written in their native language/font, instead of whatever system language is currently selected.



Bug Fix

• Resolved several minor issues.



Bug Details

Ranked Match

• There is currently a bug relating to point increases/decreases in Ranked Match. We plan to address this issue in the retail version.









Source: Event Hubs