Children of the Atom and Marvel Super Heroes’ lack of popularity in Japan gave the developers more freedom with systems










Children of the Atom and Marvel Super Heroes' lack of popularity in Japan gave the developers more freedom with systems


Now that Marvel vs. Capcom Fighting Collection: Arcade Classics is now available digitally on the PlayStation 4, Switch, and Steam, Atsushi Tomita, one of the prominent developers behind many of the original Capcom and Marvel crossover titles leading up to the first Marvel vs. Capcom, revealed some interesting tidbits about the development of these games back in the 90s.






As many of us already know, Marvel wasn’t particularly popular in Japan back then. Of course, this meant that Capcom’s games centered around the Marvel IP weren’t selling particularly well in japan, but they were fortunately performing well overseas.









“Since X-Men: Children of the Atom and Marvel Super Heroes weren’t hits within Japan (they sold well overseas though), we weren’t really noticed at all within the company and were even told ‘A game like this shouldn’t be known by anyone and just disappear quietly,’ (since it was believed it would tarnish Street Fighter’s image),” said Tomita.


For most people, hearing something like this as a developer would probably be discouraging. However, it would seem that Tomita was only encouraged to try out new systems as a result.


During the development of X-Men: Children of the Atom and Marvel Super Heroes, Tomita served as the assistant designer. When it came time to develop the next game in the series, X-Men vs. Street Fighter, Tomita was promoted to the main designer for the game.


“Because of these circumstances, we had a lot of freedom, and our approach was ‘Let’s show them how good a system like this can be!’ continued Tomita.


Essentially, Tomita had a lot of leeway to just experiment with new system ideas since the majority of Capcom just didn’t seem to care about this sort of game.



Be sure to also read up on how Tomita decided upon X-Men vs. Street Fighter as the title for the third game. Once again, a special thanks goes out to Nicholas ‘MajinTenshinhan’ Taylor for handling the translations featured in this article.









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