All of Street Fighter 6’s super damage values and how they stack up to each other

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Late last month, Capcom added the newest contender to Street Fighter 6 as the game’s second DLC character. A.K.I., the lethal apprentice of Street Fighter 5’s F.A.N.G, has been officially available for a little over two weeks now and she seems to be fairly well received — despite some pro players placing her at the bottom of the tier list.






While playing as A.K.I., I kind of felt like her level 1 and level 2 supers weren’t doing a lot of damage when used in certain combos, so it got me wondering what the damage values of her super attacks actually are. This inspired me to have a look at the whole cast’s supers, and today we have gathered up all of the main damage values for every super in Street Fighter 6 and organized them not only by character, but categorized them by the amount of damage they do to see how each one stacks up against the others.









Included here we have breakdowns for every character that lists out their super attack, what level it is (1, 2, or 3), and how much raw damage it does. These values were taken from Capcom’s official frame data for Street Fighter 6, as well as some in-game tests I ran myself.


There are no punish counters, counter hits, or special conditions used here when calculating the values. These numbers represent the damage done if any of these supers hit raw under normal circumstances.


It is worth noting that some characters, like Dee Jay, had a ton of different values listed for moves like his level 2 super due to all of the variations it has. For him specifically, I only charted the value of his full level 2 super sequences for the light version and the heavy version, as those are the two most significant ones.


There are some very interesting, lesser-known facts here that I hadn’t realized were a thing before digging into the numbers. For example, I wasn’t aware that Zangief’s level 1 super dishes out a whopping 3500 damage if it lands, whereas the average level 1 is doing somewhere in the ballpark of 2000 damage.


Additionally, Lily is the only other character outside of Zangief who deals higher damage for her level 3 and Critical Art. Every character in the game (aside from those two fighters and Jamie, who uniquely does less for level 3) do 4000 for level 3 and 4500 for Critical Art.


There’s a lot to learn by looking at these numbers, and at the very least, it hopefully will act as a nice quick reference guide for the fighting game community.


0 – 500


• Blanka – Level 2 super: Lightning Beast (install super) – 0

• Guile – Level 2 super: Solid Puncher (install super) – 0

• Jamie – Level 2 super: The Devil’s Song (install super) – 0

• Juri – Level 2 super: Feng Shui Engine (install super) – 0

• Juri – Level 2 super: Feng Shui Engine Rush (hold button) – 300

501 – 1000

• Rashid – Level 2 super: Ysaar – 1000

1001 – 1500

• Zangief – Level 2 super: Cyclone Lariat (charged) – 1100

1501 – 2000

• Chun-Li – Level 1 super: Kikosho – 1700

• Jamie – Level 1 super: Breakin’ (hold button, gain 1 drink level) – 1750


• A.K.I. – Level 1 super: Deadly Implication – 1800

• Chun-Li – Level 1 super: Aerial Kikosho (during jump) – 1800

• Dee Jay – Level 1 super: The Greatest Sobat – 1800

• Guile – Level 1 super: Sonic Hurricane (up) – 1800

• Juri – Level 1 super: Sakkai Fuhazan – 1800

• Kimberly – Level 1 super: Bushin Beats – 1800

• Dhalsim – Level 1 super: L Yoga Inferno – 1920


• Blanka – Level 1 super: Shout of Earth – 2000

• Cammy – Level 1 super: Spin Drive Smasher – 2000

• Chun-Li – Level 2 super: Hoyoku-sen – 2000

• E. Honda – Level 1 super: Show of Force – 2000

• Guile – Level 1 super: Sonic Hurricane (side) – 2000

• JP – Level 1 super: Chornobog – 2000

• JP – Level 2 super: Lovushka – 2000

• Ken – Level 1 super: Dragonlash Flame – 2000

• Kimberly – Level 1 super: Bushin Thunderous Beats (with at least 1 spray can) – 2000

• Luke – Level 1 super: Vulcan Blast – 2000

• Manon – Level 1 super: Arabesque – 2000

• Ryu – Level 1 super: Shinku Hadoken – 2000

2001 – 2500

• Dhalsim – Level 1 super: H Yoga Inferno – 2040


• Dhalsim – Level 1 super: M Yoga Inferno – 2100

• Jamie – Level 1 super: Breakin’ (raw, full animation) – 2100

• Juri – Level 1 super: Sakkai Fuhazan (hold kick button, uses 1 Fuha stock) – 2100

• Rashid – Level 1 super: Super Rashid Kick – 2100


• Blanka – Level 1 super: Shout of Earth (with Lightning Beast active) – 2200

• Lily – Level 1 super: Breezing Hawk – 2200

• Marisa – Level 1 super: Javelin of Marisa – 2200

• A.K.I. – Level 2 super: Tainted Talons – 2300

• Ryu – Level 1 super: Denjin Charged Shinku Hadoken – 2400


• Lily – Level 2 super: Thunderbird – 2500

• Lily – Level 2 super: Soaring Thunderbird (during jump) – 2500

2501 – 3000


• Dee Jay – Level 2 super: Lowkey Sunrise Festival (full) – 2600

• Jamie – Level 3 super: Getsuga Saiho – 2600

• Kimberly – Level 2 super: Bushin Scramble – 2600

• Kimberly – Level 2 super: Soaring Bushin Scramble (during forward jump) – 2600

• Ryu – Level 2 super: Shin Hashogeki (No charge, level 1) – 2600

• Marisa – Level 1 super: Javelin of Marisa (physical counter version) – 2640


• Ken – Level 2 super: Shippu Jinrai-kyaku – 2700

• Manon – Level 2 super: Étoile – 2700


• Cammy – Level 2 super: Killer Bee Spin – 2800

• Cammy – Level 2 super: Aerial Killer Bee Spin (during forward jump) – 2800

• Dhalsim – Level 2 super: Yoga Sunburst (No charge, level 1) – 2800

• Lily – Level 2 super: Thunderbird (windclad) – 2800

• Lily – Level 1 super: Soaring Thunderbird (windclad, during jump) – 2800

• Luke – Level 2 super: Eraser – 2800

• Ryu – Level 2 super: Shin Hashogeki (Some charge, level 2) – 2800

• E. Honda – Level 2 super: Ultimate Killer Head Ram – 2850

• Marisa – Level 1 super: Javelin of Marisa (charged) – 2900


• Dee Jay – Level 2 super: Headliner Sunrise Festival (full, either ender) – 3000

• Marisa – Level 2 super: Meteorite – 3000

• Ryu – Level 2 super: Shin Hashogeki (Full charge, level 3) – 3000

• Ryu – Level 2 super: Denjin Charged Shin Hashogeki (No charge, level 1) – 3000

• Zangief – Level 2 super: Cyclone Lariat (movement) – 3000

3001 – 3500


• Dhalsim – Level 2 super: Yoga Sunburst (Some charge, level 2) – 3100

• Zangief – Level 2 super: Cyclone Lariat (immediately) – 3100

• Ryu – Level 2 super: Denjin Charged Shin Hashogeki (Some charge, level 2) – 3200

• Ryu – Level 2 super: Denjin Charged Shin Hashogeki (Full charge, level 3) – 3400

• Zangief – Level 1 super: Aerial Russian Slam – 3500

3501 – 4000


• A.K.I. – Level 3 super: Claws of Ya Zi – 4000

• Blanka – Level 3 super: Ground Shave Cannonball – 4000

• Cammy – Level 3 super: Delta Red Assault – 4000

• Chun-Li – Level 3 super: Soten Ranka – 4000

• Dee Jay – Level 3 super: Weekend Pleasure – 4000

• Dhalsim – Level 2 super: Yoga Sunburst (Full charge, level 3) – 4000

• Dhalsim – Level 3 super: Merciless Yoga – 4000

• E. Honda – Level 3 super: The Final Bout – 4000

• Guile – Level 3 super: Crossfire Somersault – 4000

• JP – Level 3 super: Interdiction – 4000

• Juri – Level 3 super: Kaisen Dankai Raku – 4000

• Ken – Level 3 super: Shinryu Reppa – 4000

• Kimberly – Level 3 super: Bushin Ninjastar Cypher – 4000

• Luke – Level 3 super: Pale Rider – 4000

• Manon – Level 3 super: Pas de Deux – 4000

• Marisa – Level 3 super: Goddess of the Hunt – 4000

• Rashid – Level 3 super: Altair – 4000

• Ryu – Level 3 super: Shin Shoryuken – 4000

4001 – 4500


• A.K.I. – Level 3 super: Critical Art Claws of Ya Zi – 4500

• Blanka – Level 3 super: Critical Art Ground Shave Cannonball – 4500

• Cammy – Level 3 super: Critical Art Delta Red Assault – 4500

• Chun-Li – Level 3 super: Critical Art Soten Ranka – 4500

• Dee Jay – Level 3 super: Critical Art Weekend Pleasure – 4500

• Dhalsim – Level 3 super: Critical Art Merciless Yoga – 4500

• E. Honda – Level 3 super: Critical Art The Final Bout – 4500

• Guile – Level 3 super: Critical Art Crossfire Somersault – 4500

• Jamie – Level 3 super: Critical Art Getsuga Saiho – 4500

• JP – Level 3 super: Critical Art Interdiction – 4500

• Juri – Level 3 super: Critical Art Kaisen Dankai Raku – 4500

• Ken – Level 3 super: Critical Art Shinryu Reppa – 4500

• Kimberly – Level 3 super: Critical Art Bushin Ninjastar Cypher – 4500

• Lily – Level 3 super: Raging Typhoon – 4500

• Luke – Level 3 super: Critical Art Pale Rider – 4500

• Manon – Level 3 super: Critical Art Pas de Deux – 4500

• Marisa – Level 3 super: Critical Art Goddess of the Hunt – 4500

• Rashid – Level 3 super: Critical Art Altair – 4500

• Ryu – Level 3 super: Critical Art Shin Shoryuken – 4500

4501 – 5000

• Zangief – Level 3 super: Bolshoi Storm Buster – 4800

• Lily – Level 3 super: Critical Art Raging Typhoon – 5000

5001 – above

• Zangief – Level 3 super: Critical Art Bolshoi Storm Buster – 5300




Level 1 super: Deadly Implication – 1800

Level 2 super: Tainted Talons – 2300

Level 3 super: Claws of Ya Zi – 4000

Level 3 super: Critical Art Claws of Ya Zi – 4500



Level 1 super: Shout of Earth – 2000

Level 1 super: Shout of Earth (with Lightning Beast active) – 2200

Level 2 super: Lightning Beast (install super) – 0

Level 3 super: Ground Shave Cannonball – 4000

Level 3 super: Critical Art Ground Shave Cannonball – 4500


Level 1 super: Spin Drive Smasher – 2000

Level 2 super: Killer Bee Spin – 2800

Level 2 super: Aerial Killer Bee Spin (during forward jump) – 2800

Level 3 super: Delta Red Assault – 4000

Level 3 super: Critical Art Delta Red Assault – 4500



Level 1 super: Kikosho – 1700

Level 1 super: Aerial Kikosho (during jump) – 1800

Level 2 super: Hoyoku-sen – 2000

Level 3 super: Soten Ranka – 4000

Level 3 super: Critical Art Soten Ranka – 4500



Level 1 super: The Greatest Sobat – 1800

Level 2 super: Lowkey Sunrise Festival (full) – 2600

Level 2 super: Headliner Sunrise Festival (full, either ender) – 3000

Level 3 super: Weekend Pleasure – 4000

Level 3 super: Critical Art Weekend Pleasure – 4500



Level 1 super: L Yoga Inferno – 1920

Level 1 super: M Yoga Inferno – 2100

Level 1 super: H Yoga Inferno – 2040

Level 2 super: Yoga Sunburst (No charge, level 1) – 2800

Level 2 super: Yoga Sunburst (Some charge, level 2) – 3100

Level 2 super: Yoga Sunburst (Full charge, level 3) – 4000

Level 3 super: Merciless Yoga – 4000

Level 3 super: Critical Art Merciless Yoga – 4500



Level 1 super: Show of Force – 2000

Level 2 super: Ultimate Killer Head Ram – 2850

Level 3 super: The Final Bout – 4000

Level 3 super: Critical Art The Final Bout – 4500



Level 1 super: Sonic Hurricane (up) – 1800

Level 1 super: Sonic Hurricane (side) – 2000

Level 2 super: Solid Puncher (install super) – 0

Level 3 super: Crossfire Somersault – 4000

Level 3 super: Critical Art Crossfire Somersault – 4500


Level 1 super: Breakin’ (raw, full animation) – 2100

Level 1 super: Breakin’ (hold button, gain 1 drink level) – 1750

Level 2 super: The Devil’s Song (install super) – 0

Level 3 super: Getsuga Saiho – 2600

Level 3 super: Critical Art Getsuga Saiho – 4500



Level 1 super: Chornobog – 2000

Level 2 super: Lovushka – 2000

Level 3 super: Interdiction – 4000

Level 3 super: Critical Art Interdiction – 4500


Level 1 super: Sakkai Fuhazan – 1800

Level 1 super: Sakkai Fuhazan (hold kick button, uses 1 Fuha stock) – 2100

Level 2 super: Feng Shui Engine (install super) – 0

Level 2 super: Feng Shui Engine Rush (hold button) – 300

Level 3 super: Kaisen Dankai Raku – 4000

Level 3 super: Critical Art Kaisen Dankai Raku – 4500


Level 1 super: Dragonlash Flame – 2000

Level 2 super: Shippu Jinrai-kyaku – 2700

Level 3 super: Shinryu Reppa – 4000

Level 3 super: Critical Art Shinryu Reppa – 4500



Level 1 super: Bushin Beats – 1800

Level 1 super: Bushin Thunderous Beats (with at least 1 spray can) – 2000

Level 2 super: Bushin Scramble – 2600

Level 2 super: Soaring Bushin Scramble (during forward jump) – 2600

Level 3 super: Bushin Ninjastar Cypher – 4000

Level 3 super: Critical Art Bushin Ninjastar Cypher – 4500


Level 1 super: Breezing Hawk – 2200

Level 2 super: Thunderbird – 2500

Level 2 super: Thunderbird (windclad) – 2800

Level 2 super: Soaring Thunderbird (during jump) – 2500

Level 1 super: Soaring Thunderbird (windclad, during jump) – 2800

Level 3 super: Raging Typhoon – 4500

Level 3 super: Critical Art Raging Typhoon – 5000


Level 1 super: Vulcan Blast – 2000

Level 2 super: Eraser – 2800

Level 3 super: Pale Rider – 4000

Level 3 super: Critical Art Pale Rider – 4500


Level 1 super: Arabesque – 2000

Level 2 super: Étoile – 2700

Level 3 super: Pas de Deux – 4000

Level 3 super: Critical Art Pas de Deux – 4500


Level 1 super: Javelin of Marisa – 2200

Level 1 super: Javelin of Marisa (charged) – 2900

Level 1 super: Javelin of Marisa (physical counter version) – 2640

Level 2 super: Meteorite – 3000

Level 3 super: Goddess of the Hunt – 4000

Level 3 super: Critical Art Goddess of the Hunt – 4500


Level 1 super: Super Rashid Kick – 2100

Level 2 super: Ysaar – 1000

Level 3 super: Altair – 4000

Level 3 super: Critical Art Altair – 4500



Level 1 super: Shinku Hadoken – 2000

Level 1 super: Denjin Charged Shinku Hadoken – 2400

Level 2 super: Shin Hashogeki (No charge, level 1) – 2600

Level 2 super: Shin Hashogeki (Some charge, level 2) – 2800

Level 2 super: Shin Hashogeki (Full charge, level 3) – 3000

Level 2 super: Denjin Charged Shin Hashogeki (No charge, level 1) – 3000

Level 2 super: Denjin Charged Shin Hashogeki (Some charge, level 2) – 3200

Level 2 super: Denjin Charged Shin Hashogeki (Full charge, level 3) – 3400

Level 3 super: Shin Shoryuken – 4000

Level 3 super: Critical Art Shin Shoryuken – 4500


Level 1 super: Aerial Russian Slam – 3500

Level 2 super: Cyclone Lariat (charged) – 1100

Level 2 super: Cyclone Lariat (immediately) – 3100

Level 2 super: Cyclone Lariat (movement) – 3000

Level 3 super: Bolshoi Storm Buster – 4800

Level 3 super: Critical Art Bolshoi Storm Buster – 5300











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