Believe it or not, Dragon Ball FighterZ is rapidly approaching its sixth anniversary since launch, and the monumental game is technically not done yet.
Bandai Namco has announced that the Dragon Ball Games Battle Hour is returning in early 2024 again featuring DBFZ, so perhaps there we’ll finally get an update on what’s going on with the whole rollback netcode situation.
According to their announcement, the Dragon Ball Games Battle Hour 2024 is set to take place January 27–28 at the Los Angeles Convention Center in California.
Once again, it appears the Dragon Ball FighterZ World Tour Finals and Last Chance Qualifier will be going down at the event, which provides the perfect chance for an update from Producer Tomoko Hiroki.
After years of begging from players, Bamco finally announced that FighterZ would be getting rollback netcode at Evo 2022 over a year ago though it’s obviously still not here.
They were originally supposed to roll out a rollback beta test for the Steam version this past Spring, but that seems to have been indefinitely delayed.
Bandai Namco didn’t even have anything to say at Evo this year about it and instead put out a statement asking players to wait a little longer.
DRAGON BALL Games Battle Hour 2024#battlehour 2024 will be held at Los Angeles Convention Center!
Come experience the excitement on Jan. 27-28 (PST)!
More details coming soon!
— DRAGON BALL Games Battle Hour 2024 Official (@db_eventpj) October 16, 2023
But again, it’s been well over a year at this point with little to know concrete information as to what’s coming when.
What we do know is that aside from the PC, rollback will not even be coming to the existing versions of DBFZ and will instead be a feature included in the revealed PlayStation 5 and Xbox Series X|S versions of the game, which are probably still waiting on rollback to be released.
Considering how relatively quickly Arc System Works was able to retrofit rollback into their other titles like Persona 4 Arena Ultimax, BlazBlue: Central Fiction, BlazBlue: Cross Tag Battle and even Guilty Gear Xrd REV 2, it appears Dragon Ball is giving them much more trouble.
The most logical conclusion is likely technical issues with having to keep track of up to six characters on screen at once even though other games have figured out how to manage that going back over a decade.
Unless we get a random update out of the blue, it’s looking like the Dragon Ball Games Battle Hour is where we’ll most likely be hearing more about rollback for FighterZ.
Players interested in signing up for the DBFZ World Tour LCQ tournament can do so starting November 2, and more information can be found on the official website.
Image via Fresh Prince of Bel Air.